Tesseract: Querying Spatial Design Recordings by Manipulating Worlds in Miniature
https://www.youtube.com/watch?v=jzH8hwQAyl8
recordings of 3d environment
search cubeというところで配置をいじったりするのが検索のクエリになる
似たオブジェクト
resultsの検証が面白い
何を触ったかとかも分析して、UIの特性の考察やってる
Our work shares the same motivation of supporting users to replay design recordings to understand design rationale 35 or attempt to learn new workflows 24. However, we emphasize that searching is a different task from navigating the timelines of recordings. この対比、大事
Spacetime proposed using WiMs as containers to collaboratively edit 3D scenes as well as navigate a container's history by scrubbing its timeline to replay the recording 71. This is akin to a standard video navigation technique but does not allow for searching within the container or across containers. In contrast to prior work that has applied containers for scene editing and the navigation of recordings, we propose to use WiMs as a centralized input canvas for users to express their search input via stage-to-search to retrieve interesting moments in spatial design recordings. Once a moment is retrieved as a spatial clip, users can play it back similarly to existing WiM-based playback techniques えっ
読もうblu3mo.icon*2
3: UNIQUE CHALLENGES OF QUERYING SPATIAL DESIGN RECORDINGS